Week 9! this is currently where I am at until I work on the shot tomorrow for week 10 submission...
I have refined the shot even more adding more offsetting of the limbs as my mentor felt the overall feel was still too 'pose to pose' and didn't feel fluid enough, I also tried to correct the eyes a bit more, added more overlap to the hands and tried to make the bug slap read a bit more, I still have more to refine as I have feedback from this submission too but will be updating again on sunday!
This is my blog following my progress through Animation Mentor and fulfilling my desire to becoming a professional 3D character animator!
Friday, 2 September 2011
Class 4 - Week 8 recap
Here is my blocking plus pass, basically adding more detail and breakdowns to the shot:
Class 4 - Week 7 recap
This week we had to submit our first blocking pass of our chosen dialogue shot, My mentor Dana taught us a new method of doing blocking in Spline mode (smooth curves) using the 'copied pairs' technique rather than using stepped keys. I loved using this technique as I still had the holds but could also see transitions between movements and get a better feel for the timing and rhythm of the shot.
Here is my first blocking pass:
Here is my first blocking pass:
Class 4 - Week 6 recap
This week we had to submit 3 choices for our next shot - Our first dialogue shot!
Here are my 3 dialogue choices and planning for each:
Here are my 3 dialogue choices and planning for each:
Class 4 - Introduction to acting! Weeks 1-5
Class 4! this is where it starts to get tricky :)
For this class my mentor is Dana Boadway - She is currently a freelance animator and has worked on a range of different types of animation such as Video game cinematic for Bungie on Halo 3 , animated disney feature 'The Wild' , advertising whilst working at Framestore CFC new york and also various TV shows.
here is a link to her showreel! - http://www.youtube.com/watch?v=evHDxC0VEFU&fmt=18
In this class we are learning how to take all the body mechanics work we have learned in the last 3 classes and combine it with creating an acting performance.
Our first shot had to be a pantomime shot (no dialogue) which showed a contrast in emotion, I decided to do a shot based on a character receiving bad news to show the change in emotion. We had 5 weeks to work on this here is my planning as well as the final version!
For this class my mentor is Dana Boadway - She is currently a freelance animator and has worked on a range of different types of animation such as Video game cinematic for Bungie on Halo 3 , animated disney feature 'The Wild' , advertising whilst working at Framestore CFC new york and also various TV shows.
here is a link to her showreel! - http://www.youtube.com/watch?v=evHDxC0VEFU&fmt=18
In this class we are learning how to take all the body mechanics work we have learned in the last 3 classes and combine it with creating an acting performance.
Our first shot had to be a pantomime shot (no dialogue) which showed a contrast in emotion, I decided to do a shot based on a character receiving bad news to show the change in emotion. We had 5 weeks to work on this here is my planning as well as the final version!
Class 3 Summary!
In Class 3 "Advanced Body Mechanics" I had Jay Davis as my mentor once again, which was great as he gives really good in depth feedback and also is a great laugh!
For this Class we had to choose 3 body mechanics shots - I chose to do an 'Anim-jam' as they called it which was 3 shots linked by a similar theme. The theme I chose was Tomb Raider and I created my own version of Lara Croft using 'Stewie'! - Stewie Croft as I called her... :)
I chose this theme as I thought it could encompass a good range of different body mechanics actions. I chose a lifting shot, an acrobatic shot and also... an underwater shot to try something a little different!
For this Class we had to choose 3 body mechanics shots - I chose to do an 'Anim-jam' as they called it which was 3 shots linked by a similar theme. The theme I chose was Tomb Raider and I created my own version of Lara Croft using 'Stewie'! - Stewie Croft as I called her... :)
I chose this theme as I thought it could encompass a good range of different body mechanics actions. I chose a lifting shot, an acrobatic shot and also... an underwater shot to try something a little different!
Class 2 Summary!
I can't believe I haven't updated for so long , shame on me!
Im currently now in Class 4, but will quickly update on the stuff i have missed out!
Here is my final progress reel from class 2 with mentor Jay Davis, the 3 shots I animated this class were a basic walk down stairs exercise with the 'Ballie' model which consist of just a ball with two legs, a 'Parkour' or free running inspired shot using a version of 'Stewie' with no arms and my final shot I chose to do a dance shot to the song 'Groove is in the heart' by Deee Lite - This time i got to use the full version of 'Stewie' with arms as well!
Im currently now in Class 4, but will quickly update on the stuff i have missed out!
Here is my final progress reel from class 2 with mentor Jay Davis, the 3 shots I animated this class were a basic walk down stairs exercise with the 'Ballie' model which consist of just a ball with two legs, a 'Parkour' or free running inspired shot using a version of 'Stewie' with no arms and my final shot I chose to do a dance shot to the song 'Groove is in the heart' by Deee Lite - This time i got to use the full version of 'Stewie' with arms as well!
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